Tuesday, December 4, 2018

Pirates: Note 1

If you've read my previous point, you know enough about the Pirates campaign and why it died.

I've recently had players express a lot of interest in playing those characters again, though with the problem player not invited to the campaign. That has been specifically requested. I wasn't planning on inviting him anyway, but when two people individually come to me and say "We want to do Pirates again, but please don't invite John", then you know something has gone terribly wrong.

Well, I've started planning for the next big Adventure I'm going to run, and this is where I am going to keep these notes. I am going to keep them as Drama-Free as possible so they will not include some of the Antics of the problem player.

Where we left off:

  1. The party comprised of a dual-wielding Ranger, a dual-wielding Slayer, a Fighter, a Gunslinging Swashbuckler, a Water Druid, and an Inverse Bard.
    1. The Slayer is looking for her runaway sister.
  2. The Party had a Ship that was in relatively good repairs
    1. In the bowels of the ship, they found a strange creature, referring to itself as only Ugg.
  3. They had learned of a powerful individual known as the Crimson Lady, who was an influential power over the waters here.
  4. They have made enemies with 2 pirate captains and have run into one "fairy tale" come to life who kidnaps sailors and traps their souls in clockwork bodies.
  5. The Party was searching for "Moonflowers", which were used to make drugs.
    1. They were being led astray by the locals, who weren't taking them to the actual carnivorous flowers that are Moonflowers.
What has Changed:
  1. We won't have the Ranger and likely won't have the Druid or Fighter.
    1. There will be NPC interactions with these characters at some point.
  2. We will be starting 2 months after we left off, during which time they have recovered from the disastrous battle with the Moonflowers, in which the Ranger had to be abandoned to his grisly fate. The Fighter and Druid decided that the group was too dangerous to travel with and went off on their own.
  3. Due to the lowered number of members, the group is searching for one or more new party members. We will restart the campaign with the remaining members of the Group in a recruitment meeting with the new member(s).
  4. Since it's will have been about 4 years, I will be offering character rebuilds. This will allow players to smooth out some of the wrinkles that existed in their characters and will hopefully allow for maximum fun.
  5. We will initially focus on Holly's Character's goals, which are finding her runaway sister, at least until we have some great character goals for everyone.
This may end up being the only notes, but I plan on putting more up as time goes on.

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